Open 3D Engine ROS2 Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for ROS2::JointsManipulationComponent, including all inherited members.
AZ_COMPONENT(JointsManipulationComponent, "{3da9abfc-0028-4e3e-8d04-4e4440d2e319}", AZ::Component) (defined in ROS2::JointsManipulationComponent) | ROS2::JointsManipulationComponent | |
GetAllJointsEfforts() override | ROS2::JointsManipulationComponent | |
GetAllJointsPositions() override | ROS2::JointsManipulationComponent | |
GetAllJointsVelocities() override | ROS2::JointsManipulationComponent | |
GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType &incompatible) (defined in ROS2::JointsManipulationComponent) | ROS2::JointsManipulationComponent | static |
GetJointEffort(const AZStd::string &jointName) override | ROS2::JointsManipulationComponent | |
GetJointPosition(const AZStd::string &jointName) override | ROS2::JointsManipulationComponent | |
GetJoints() override | ROS2::JointsManipulationComponent | |
GetJointVelocity(const AZStd::string &jointName) override | ROS2::JointsManipulationComponent | |
GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType &provided) (defined in ROS2::JointsManipulationComponent) | ROS2::JointsManipulationComponent | static |
GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType &required) (defined in ROS2::JointsManipulationComponent) | ROS2::JointsManipulationComponent | static |
JointsManipulationComponent() (defined in ROS2::JointsManipulationComponent) | ROS2::JointsManipulationComponent | |
JointsManipulationComponent(const PublisherConfiguration &publisherConfiguration, const AZStd::vector< AZStd::pair< AZStd::string, float >> &initialPositions) (defined in ROS2::JointsManipulationComponent) | ROS2::JointsManipulationComponent | |
MoveJointsToPositions(const JointsPositionsMap &positions) override | ROS2::JointsManipulationComponent | |
MoveJointToPosition(const AZStd::string &jointName, JointPosition position) override | ROS2::JointsManipulationComponent | |
Reflect(AZ::ReflectContext *context) (defined in ROS2::JointsManipulationComponent) | ROS2::JointsManipulationComponent | static |
SetMaxJointEffort(const AZStd::string &jointName, JointEffort maxEffort) | ROS2::JointsManipulationComponent | |
Stop() override | ROS2::JointsManipulationComponent | |
~JointsManipulationComponent()=default (defined in ROS2::JointsManipulationComponent) | ROS2::JointsManipulationComponent |