Open 3D Engine ROS2 Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for ROS2::ROS2Requests, including all inherited members.
AZ_RTTI(ROS2Requests, "{a9bdbff6-e644-430d-8096-cdb53c88e8fc}") (defined in ROS2::ROS2Requests) | ROS2::ROS2Requests | |
BroadcastTransform(const geometry_msgs::msg::TransformStamped &t, bool isDynamic)=0 | ROS2::ROS2Requests | pure virtual |
ConnectOnNodeChanged(NodeChangedEvent::Handler &handler)=0 | ROS2::ROS2Requests | pure virtual |
GetNode() const =0 | ROS2::ROS2Requests | pure virtual |
GetROSTimestamp() const =0 | ROS2::ROS2Requests | pure virtual |
GetSimulationClock() const =0 | ROS2::ROS2Requests | pure virtual |
NodeChangedEvent typedef (defined in ROS2::ROS2Requests) | ROS2::ROS2Requests | |
~ROS2Requests()=default (defined in ROS2::ROS2Requests) | ROS2::ROS2Requests | virtual |