Open 3D Engine SaveData Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for SaveData::SaveDataRequests, including all inherited members.
AddressPolicy (defined in SaveData::SaveDataRequests) | SaveData::SaveDataRequests | static |
DataBuffer typedef (defined in SaveData::SaveDataRequests) | SaveData::SaveDataRequests | |
DataBufferDeleter typedef | SaveData::SaveDataRequests | |
DataBufferDeleterAzFree(void *ptr) (defined in SaveData::SaveDataRequests) | SaveData::SaveDataRequests | inlinestatic |
DataBufferDeleterNone(void *) (defined in SaveData::SaveDataRequests) | SaveData::SaveDataRequests | inlinestatic |
HandlerPolicy | SaveData::SaveDataRequests | static |
LoadDataBuffer(const LoadDataBufferParams &loadDataBufferParams)=0 | SaveData::SaveDataRequests | pure virtual |
LoadObject(const SaveOrLoadObjectParams< SerializableType > &loadObjectParams) | SaveData::SaveDataRequests | inlinestatic |
OnDataBufferLoaded typedef (defined in SaveData::SaveDataRequests) | SaveData::SaveDataRequests | |
OnDataBufferSaved typedef | SaveData::SaveDataRequests | |
SaveDataBuffer(const SaveDataBufferParams &saveDataBufferParams)=0 | SaveData::SaveDataRequests | pure virtual |
SaveObject(const SaveOrLoadObjectParams< SerializableType > &saveObjectParams) | SaveData::SaveDataRequests | inlinestatic |
SetSaveDataDirectoryPath(const char *saveDataDirectoryPath)=0 | SaveData::SaveDataRequests | pure virtual |