This is the complete list of members for SceneBuilder::SceneBuilderWorker, including all inherited members.
| BuildSubId(const AZ::SceneAPI::Events::ExportProduct &product) const (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | protected | 
| CreateJobs(const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | |
| DefaultSriptDependencyCheck(const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | protected | 
| ExportScene(const AZStd::shared_ptr< AZ::SceneAPI::Containers::Scene > &scene, const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | protected | 
| GenerateScene(AZ::SceneAPI::Containers::Scene *result, const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | protected | 
| GetFingerprint() const (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | |
| GetUUID() (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | static | 
| LoadScene(AZStd::shared_ptr< AZ::SceneAPI::Containers::Scene > &result, const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | protected | 
| m_cachedFingerprint (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | mutableprotected | 
| m_isShuttingDown (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | protected | 
| ManifestDependencyCheck(const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | static | 
| PopulateProductDependencies(const AZ::SceneAPI::Events::ExportProduct &exportProduct, const char *watchFolder, AssetBuilderSDK::JobProduct &jobProduct) const (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | |
| PopulateSourceDependencies(const AZStd::string &manifestJson, AZStd::vector< AssetBuilderSDK::SourceFileDependency > &sourceFileDependencies) (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | static | 
| ProcessJob(const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | |
| ShutDown() override (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker | |
| ~SceneBuilderWorker() override=default (defined in SceneBuilder::SceneBuilderWorker) | SceneBuilder::SceneBuilderWorker |