Open 3D Engine ScriptedEntityTweener Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 NAZStdImplementation required to store custom types in unordered_map
 Chash< ScriptedEntityTweener::AnimationParameterAddressData >
 NScriptedEntityTweener
 CScriptedEntityTweenerRequests
 CScriptedEntityTweenerNotifications
 CAnimationParameterAddressData
 CAnimationProperties
 CAnimationParameters
 CCallbackData
 CEasingEquationsA collection of common easing/tweening equations
 CScriptedEntityTweenerSubtaskEach subtask performs operations on a virtual address
 CScriptedEntityTweenerSystemComponent
 CScriptedEntityTweenerTaskOne task per entity id, contains a collection of subtasks that are unique per virtual property