Open 3D Engine ScriptEvents Gem API Reference
24.09
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This is the complete list of members for ScriptEvents::ScriptEventsAssetRef, including all inherited members.
AssetChangedCB typedef (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
AZ_CLASS_ALLOCATOR(ScriptEventsAssetRef, AZ::SystemAllocator) (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
AZ_RTTI(ScriptEventsAssetRef, "{9BF12D72-9FE5-4F0E-A115-B92D99FB1CD7}") (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
GetAsset() const (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | inline |
GetDefinition() const (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | inline |
Load(bool loadBlocking) (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
OnAssetChanged() (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
OnAssetReady(AZ::Data::Asset< AZ::Data::AssetData > asset) override (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
OnAssetReloaded(AZ::Data::Asset< AZ::Data::AssetData > asset) override (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
OnAssetSaved(AZ::Data::Asset< AZ::Data::AssetData > asset, [[maybe_unused]] bool isSuccessful) override (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | inline |
OnAssetUnloaded(const AZ::Data::AssetId assetId, const AZ::Data::AssetType assetType) override (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
Reflect(AZ::ReflectContext *context) (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | static |
ScriptEventsAssetRef()=default (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
ScriptEventsAssetRef(AZ::Data::Asset< ScriptEventsAsset > asset, const AssetChangedCB &assetChangedCB, void *userData) (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | inline |
SetAsset(const AZ::Data::Asset< ScriptEventsAsset > &asset) (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | |
~ScriptEventsAssetRef() (defined in ScriptEvents::ScriptEventsAssetRef) | ScriptEvents::ScriptEventsAssetRef | inline |