Open 3D Engine SurfaceData Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for SurfaceData::SurfaceDataColliderConfig, including all inherited members.
AZ_CLASS_ALLOCATOR(SurfaceDataColliderConfig, AZ::SystemAllocator) (defined in SurfaceData::SurfaceDataColliderConfig) | SurfaceData::SurfaceDataColliderConfig | |
AZ_RTTI(SurfaceDataColliderConfig, "{D435DDB9-C513-4A2E-B0AC-9933E9360857}", AZ::ComponentConfig) (defined in SurfaceData::SurfaceDataColliderConfig) | SurfaceData::SurfaceDataColliderConfig | |
m_modifierTags (defined in SurfaceData::SurfaceDataColliderConfig) | SurfaceData::SurfaceDataColliderConfig | |
m_providerTags (defined in SurfaceData::SurfaceDataColliderConfig) | SurfaceData::SurfaceDataColliderConfig | |
Reflect(AZ::ReflectContext *context) (defined in SurfaceData::SurfaceDataColliderConfig) | SurfaceData::SurfaceDataColliderConfig | static |