Open 3D Engine SurfaceData Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for SurfaceData::SurfaceDataModule, including all inherited members.
AZ_CLASS_ALLOCATOR(SurfaceDataModule, AZ::SystemAllocator) (defined in SurfaceData::SurfaceDataModule) | SurfaceData::SurfaceDataModule | |
AZ_RTTI(SurfaceDataModule, "{B58B7CA8-98C9-4DC8-8607-E094989BBBE2}", AZ::Module) (defined in SurfaceData::SurfaceDataModule) | SurfaceData::SurfaceDataModule | |
GetRequiredSystemComponents() const override (defined in SurfaceData::SurfaceDataModule) | SurfaceData::SurfaceDataModule | |
SurfaceDataModule() (defined in SurfaceData::SurfaceDataModule) | SurfaceData::SurfaceDataModule |