Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Terrain::TerrainAreaHeightRequests, including all inherited members.
AddressPolicy (defined in Terrain::TerrainAreaHeightRequests) | Terrain::TerrainAreaHeightRequests | static |
BusIdType typedef (defined in Terrain::TerrainAreaHeightRequests) | Terrain::TerrainAreaHeightRequests | |
GetHeight(const AZ::Vector3 &inPosition, AZ::Vector3 &outPosition, bool &terrainExists)=0 | Terrain::TerrainAreaHeightRequests | pure virtual |
GetHeights(AZStd::span< AZ::Vector3 > inOutPositionList, AZStd::span< bool > terrainExistsList)=0 | Terrain::TerrainAreaHeightRequests | pure virtual |
~TerrainAreaHeightRequests()=default (defined in Terrain::TerrainAreaHeightRequests) | Terrain::TerrainAreaHeightRequests | virtual |