Open 3D Engine Terrain Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for Terrain::TerrainMacroClipmapGenerationPass, including all inherited members.
AZ_CLASS_ALLOCATOR(Terrain::TerrainMacroClipmapGenerationPass, AZ::SystemAllocator) (defined in Terrain::TerrainMacroClipmapGenerationPass) | Terrain::TerrainMacroClipmapGenerationPass | |
AZ_RTTI(Terrain::TerrainMacroClipmapGenerationPass, "{E1F7C18F-E77A-496E-ABD7-1EC7D75AA4B0}", AZ::RPI::ComputePass) (defined in Terrain::TerrainMacroClipmapGenerationPass) | Terrain::TerrainMacroClipmapGenerationPass | |
CompileResources(const AZ::RHI::FrameGraphCompileContext &context) override (defined in Terrain::TerrainMacroClipmapGenerationPass) | Terrain::TerrainMacroClipmapGenerationPass | |
Create(const AZ::RPI::PassDescriptor &descriptor) (defined in Terrain::TerrainMacroClipmapGenerationPass) | Terrain::TerrainMacroClipmapGenerationPass | static |
IsEnabled() const override | Terrain::TerrainMacroClipmapGenerationPass | |
SetupFrameGraphDependencies(AZ::RHI::FrameGraphInterface frameGraph) override (defined in Terrain::TerrainMacroClipmapGenerationPass) | Terrain::TerrainMacroClipmapGenerationPass | |
~TerrainMacroClipmapGenerationPass()=default (defined in Terrain::TerrainMacroClipmapGenerationPass) | Terrain::TerrainMacroClipmapGenerationPass | virtual |