Open 3D Engine Terrain Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::TerrainMacroMaterialManager Member List

This is the complete list of members for Terrain::TerrainMacroMaterialManager, including all inherited members.

Initialize(AZ::Data::Instance< AZ::RPI::ShaderResourceGroup > &terrainSrg) (defined in Terrain::TerrainMacroMaterialManager)Terrain::TerrainMacroMaterialManager
IsInitialized() (defined in Terrain::TerrainMacroMaterialManager)Terrain::TerrainMacroMaterialManager
Reset() (defined in Terrain::TerrainMacroMaterialManager)Terrain::TerrainMacroMaterialManager
SetRenderDistance(float distance) (defined in Terrain::TerrainMacroMaterialManager)Terrain::TerrainMacroMaterialManager
TerrainMacroMaterialManager()=default (defined in Terrain::TerrainMacroMaterialManager)Terrain::TerrainMacroMaterialManager
Update(const AZ::RPI::ViewPtr mainView, AZ::Data::Instance< AZ::RPI::ShaderResourceGroup > &terrainSrg) (defined in Terrain::TerrainMacroMaterialManager)Terrain::TerrainMacroMaterialManager
UpdateSrgIndices(AZ::Data::Instance< AZ::RPI::ShaderResourceGroup > &terrainSrg) (defined in Terrain::TerrainMacroMaterialManager)Terrain::TerrainMacroMaterialManager
~TerrainMacroMaterialManager()=default (defined in Terrain::TerrainMacroMaterialManager)Terrain::TerrainMacroMaterialManager