Open 3D Engine TextureAtlas Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
TextureAtlasNamespace::TextureAtlasRequests Member List

This is the complete list of members for TextureAtlasNamespace::TextureAtlasRequests, including all inherited members.

AddressPolicy (defined in TextureAtlasNamespace::TextureAtlasRequests)TextureAtlasNamespace::TextureAtlasRequestsstatic
FindAtlasContainingImage(const AZStd::string &filePath)=0TextureAtlasNamespace::TextureAtlasRequestspure virtual
HandlerPolicy (defined in TextureAtlasNamespace::TextureAtlasRequests)TextureAtlasNamespace::TextureAtlasRequestsstatic
LoadAtlas(const AZStd::string &filePath)=0TextureAtlasNamespace::TextureAtlasRequestspure virtual
SaveAtlasToFile(const AZStd::string &outputPath, AtlasCoordinateSets &handles, int width, int height)=0TextureAtlasNamespace::TextureAtlasRequestspure virtual
UnloadAtlas(TextureAtlas *atlas)=0TextureAtlasNamespace::TextureAtlasRequestspure virtual