This section contains the information about creative tools and concepts for look development using the Atom Renderer.
|Materials||Learn about PBR materials, how to create materials, and the Material Editor in Atom.|
|Textures||Learn about how textures are supported and processed in Atom.|
|Shading||Learn about shading in Atom.|
|Color Management||Learn about the color space conversion workflow used in Atom.|
|Material Types and Shaders||A beginner-level tutorial introducing material types and shaders in Atom. Learn how to create a custom material type with a simple AZSL shader.|
Copyright © 2022 Open 3D Engine Contributors
Documentation Distributed under CC BY 4.0.
The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our Trademark Policy page.