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Posterize Gradient Modifier Component
The Posterize Gradient Modifier component divides an input gradient’s values into a specific number of bands or divisions. All gradient values evaluate to the value of the band they are contained in.
Provider
Posterize Gradient Modifier properties

| Property | Description | Values | Default |
|---|---|---|---|
| Preview | Displays the output gradient of this component after all properties are applied. | ||
| Pin Preview to Shape | Sets an entity with a compatible Shape component to use as the bounds of the preview if Constrain to Shape is Enabled. | EntityId | Current Entity |
| Preview Position | Sets the world location of the preview. This field is available only if there is no entity selected in Pin Preview to Shape. | Vector3: -Infinity to Infinity | X:0.0, Y:0.0, Z:0.0 |
| Preview Size | Sets the dimensions of the preview. | Vector3: 0.0 to Infinity | X:1.0, Y:1.0, Z:1.0 |
| Constrain to Shape | If Enabled, the gradient preview uses the bounds of the entity selected in Pin Preview to Shape.This field is available only if an entity is selected in Pin Preview to Shape. | Boolean | Disabled |
| Mode | Sets the function used to evaluate gradient coordinates. | Ceiling, Floor, Round, or PS | PS |
| Bands | Sets the number of divisions in the final gradient. | Integer: 2 - 255 | 3 |
| Gradient | Refer to Gradient properties below. |
Gradient properties

| Property | Description | Values | Default |
|---|---|---|---|
| Gradient Entity Id | Sets an entity with an active Gradient component. | EntityId | None |
| Opacity | Sets the opacity of the input gradient. | Float: 0.0 - 1.0 | 1.0 |
| Invert Input | Inverts the values of the input gradient. | Boolean | Disabled |
| Preview (Input) | Displays the gradient provided by the entity set in Gradient Entity Id. | ||
| Enable Transform | If Enabled, the translation, scale, and rotation of the input gradient may be modified. | Boolean | Disabled |
| Translate | Sets the translation of the input gradient. | Vector3: -Infinity to Infinity | X:0.0, Y:0.0, Z:0.0 |
| Scale | Sets the scale of the input gradient. | Vector3: 0.0001 to Infinity | X:1.0, Y:1.0, Z:1.0 |
| Rotate | Sets the rotation of the input gradient. | Vector3: -Infinity to Infinity | X:0.0, Y:0.0, Z:0.0 |
| Enable Levels | If Enabled, the input and output values of the input gradient may be modified. | Boolean | Disabled |
| Input Mid | Sets the median value of the input gradient. | Float: 0.0 - 1.0 | 1.0 |
| Input Min | Sets a minimum value for the input gradient. | Float: 0.0 - 1.0 | 0.0 |
| Input Max | Sets a maximum value for the input gradient. | Float: 0.0 - 1.0 | 1.0 |
| Output Min | Sets a minimum value for the output gradient. | Float: 0.0 - 1.0 | 0.0 |
| Output Max | Sets a maximum value for the output gradient. | Float: 0.0 - 1.0 | 1.0 |
PosterizeGradientRequestBus
Use the following request functions with the PosterizeGradientRequestBus EBus interface to communicate with Posterize Gradient Modifier components in your game.
| Method Name | Description | Parameter | Return | Scriptable |
|---|---|---|---|---|
GetBands | Returns the value of Bands. | None | Count: Integer | Yes |
GetGradientSampler | Returns the gradient sampler object of the posterize gradient. | None | Gradient Sampler | Yes |
GetModeType | Returns the value of Mode. | None | Mode Index: Integer | Yes |
SetBands | Sets the value of Bands. | Count: Integer | None | Yes |
SetModeType | Sets the value of Mode. | Mode Index: Integer | None | Yes |