Sphere Shape Component

The Sphere Shape component creates a transparent sphere. The dimensions of the sphere can be edited with the Radius property. The Sphere Shape component is not a mesh, but rather a helper geometry that can be used to define volumes for area lights, shape gradients, audio, vegetation, PhysX, and any application that can utilize the Shape EBus. For more information on using Shape components, see Shape components.


O3DE Core (LmbrCentral) Gem

Sphere Shape properties

Sphere Shape component properties

VisibleEnable to always display the shape in the viewport, even when the entity is not selected. Disable to hide the shape when the entity is not selected.BooleanEnabled
Game ViewEnable to display the shape while in game mode.BooleanDisabled
FilledEnable to display the shape as filled. Disable to display the shape as a wireframe.BooleanEnabled
Shape ColorThe color of the shape.Eight bits per channel color: 0-255255,255,199
RadiusThe radius of the shape in meters.0.0 to Infinity0.5
Translation OffsetTranslation offset of the shape relative to its entity.Vector3: -Infinity to InfinityX:0.0, Y:0.0, Z:0.0
EditChoose the Edit button to enter Edit mode. In Edit mode, you can modify the dimensions of the shape in the viewport using the methods outlined in Edit mode actions below. While in Edit mode, the Edit menu in the menu bar displays available actions and hotkeys. To exit Edit mode, choose Done in the component interface.

Edit mode actions

The edit mode provides two sub-modes. You can switch between sub-modes using the buttons in the Viewport UI Cluster in the top left of the Editor, by using the keyboard hotkeys listed below, or by using Ctrl + Mousewheel Up/Down.

ModeIconKeyboard HotkeyDescription
DimensionsShape component mode dimensions submode icon1Left-click and drag the black handle on the surface of the Sphere Shape to edit the Radius.
Translation OffsetShape component mode translation offset submode icon2Left-click and drag the linear or planar manipulators to edit the Translation Offset.
Reset Current ModeRResets the properties manipulated by the current sub-mode to their default values.


Use the following request functions with the SphereShapeComponentRequestsBus EBus interface to communicate with Sphere Shape components in your game.

Request NameDescriptionParameterReturnScriptable
GetSphereConfigurationReturns the configuration of the sphere shape.NoneSphereShapeConfig object that contains the property Radius.Yes
SetRadiusSets the Radius of the sphere shape.Radius: FloatNoneYes

Refer to Shape component Ebus interface for a description of functions that are available to all Shape components.