Terrain World Debugger Component

The Terrain World Debugger component allows a representation of the World Bounds to be shown. This visualization can be toggled on or off.

You must add this component to the Level entity, the parent of all entities in an Open 3D Engine (O3DE) level.


Terrain Gem


Terrain World


Terrain World Debugger component interface.

Show WireframeDisplays a wireframe representation of the Terrain World.BooleanEnabled
Show World BoundsDisplays the Terrain World bounds.BooleanEnabled

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