Scene Processing Gem

The Scene Processing Gem provides FBX Settings to specify the default settings for processing .fbx files. Asset Processor then processes the files so that they are available in Asset Browser.

Note:
The Scene Processing Gem is required and enabled by default for O3DE projects.

For information about working with file types and settings, see Customize FBX asset export with FBX Settings .


Copyright © 2022 Open 3D Engine Contributors

Documentation Distributed under CC BY 4.0.
For our trademark, privacy and antitrust policies, code of conduct, and terms of use, please click the applicable link below or see https://www.lfprojects.org.


The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our Trademark Policy page.