Multiplayer Compression

The Multiplayer Compression Gem provides an LZ4 based implementation of AzNetworking::ICompressor and AzNetworking::ICompressorFactory . The Gem registers the provided compressor factory with the O3DE System Networking Component. To use the Gem and its related compressor, add it to your project and set the cvars net_UdpCompressor and net_TcpCompressor to MultiplayerCompressor.

Caution:
This Gem is intended as an example of how to implement a compressor. It is strongly recommended to write a compressor (or compressors) that meets the needs of your traffic.

Copyright © 2022 Open 3D Engine Contributors

Documentation Distributed under CC BY 4.0.
For our trademark, privacy and antitrust policies, code of conduct, and terms of use, please click the applicable link below or see https://www.lfprojects.org.


The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our Trademark Policy page.