UI Dropdown Option Component
You can use the DropdownOption component to make an element an option in a drop-down menu. When using the DropdownOption component, note the following:
- The DropdownOption is used along with the Dropdown component on an element.
- The DropdownOption requires an interactive component, typically a RadioButton component so that only one option can be selected at any time in the drop-down menu.
- Its child elements typically contain the Text component, which appears when the option is selected.
To see an in-game example of a completed canvas with the DropdownOption component, open the level UiFeatures in the project SamplesProject. Press Ctrl+G to play the game, and then choose Components, Interactable Components, Dropdown, Using UI Components and Dropdowns. Press Esc to exit the game.
To view this same canvas in the UI Editor, navigate to the
\Gems\LyShineExamples\Assets\UI\Canvases\LyShineExamples\Comp\Dropdown directory and open the
UsingUi.uicanvas file. This canvas features a drop-down menu with a scroll box, image, check box, slider, and radio buttons.
To edit a DropdownOption component
In the Properties pane of the UI Editor, expand DropdownOption and do the following, as appropriate:
See Properties to edit the common interactive component settings.
Elements, Owning Dropdown
Select an element from the list that has the Dropdown component. This is the element to be modified when this option is selected.
Elements, Text Element
Select an element from the list that displays the text corresponding to this option. This text is displayed on the owning drop-down menu when this option is selected (as long as the drop-down menu has a Text Element configured).
Elements, Icon Element
Select an element from the list that displays the icon corresponding to this option. This icon is displayed on the owning drop-down menu when this option is selected (as long as the drop-down menu has an Icon Element configured).