Adding a Director (Scene) Node

To determine what camera you want your sequence to use, you must add a Director (Scene) Node .

To add a Director node in the Track View

  1. In O3DE Editor, choose Tools, Track View.

  2. In the Track View, select or create a sequence.

  3. Do one of the following:

    • Right-click your sequence and choose Add Director (Scene) Node.
    • Click the Add Director Node icon.

    Add the Director node in the Track View to manage your track view sequence.

By default, the Camera track appears on the Director (Scene) Node to control which camera is active for the sequence. This is the only track that is needed to assign and switch between cameras.

For more information about other tracks that you can add, see the Director (Scene) Node .

Add the Camera track in the Track View

When you add an animation key on the Camera track, you can select the key and assign which camera should be active from the Key Properties pane. When a camera is set, you can see the name of the camera on the track.

Add keyframes for the Director node in the Track View to manage your camera.

To create a series of jump cuts from one camera to another camera in a sequence, add animation keys on the Camera track for the Director node. The Director node uses the key properties set for the Camera track to determine which camera to switch.


Copyright © 2022 Open 3D Engine Contributors

Documentation Distributed under CC BY 4.0.
For our trademark, privacy and antitrust policies, code of conduct, and terms of use, please click the applicable link below or see https://www.lfprojects.org.


The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our Trademark Policy page.