IN THIS ARTICLE
Supported Platforms in Open 3D Engine
Open 3D Engine (O3DE) supports several host platforms for creating and developing games and simulations, and target platforms on which these projects can run.
|Host Platform||Platform-specific Documentation|
|macOS||Support for developing on macOS is in an experimental stage. Documentation coming in 2022.|
1 Platform-independent documentation on creating projects using Project Manager can be found here .
For minimum hardware requirements for development on host platforms, refer to System Requirements .
|Target Platform||Platform-specific Documentation|
|macOS||Support for macOS as a target platform is in an experimental stage. Documentation coming in 2022.|
|iOS||Support for iOS as a target platform is in an experimental stage. Documentation coming in 2022.|
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