Open 3D Engine AtomCore API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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▼NAZ | |
▼NData | |
CInstanceData | |
CInstanceHandler | |
CInstanceDatabaseInterface | |
CInstanceDatabase | |
CInstanceId | |
CScopedValue | Sets a variable upon construction and again when the object goes out of scope |
▼NAZStd | |
Chash< AZ::Data::InstanceId > | |
Cfixed_vector_set | |
Clru_cache | |
Cvector_set | |
Cvector_set_base | |
Cconcurrency_checker | |
Cconcurrency_check_scope | Simple scope wrapper for concurrency check (so you don't have to manually call soft_lock() and soft_unlock()) |