Open 3D Engine AtomCore API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NAZ
 NData
 CInstanceData
 CInstanceHandler
 CInstanceDatabaseInterface
 CInstanceDatabase
 CInstanceId
 CScopedValueSets a variable upon construction and again when the object goes out of scope
 NAZStd
 Chash< AZ::Data::InstanceId >
 Cfixed_vector_set
 Clru_cache
 Cvector_set
 Cvector_set_base
 Cconcurrency_checker
 Cconcurrency_check_scopeSimple scope wrapper for concurrency check (so you don't have to manually call soft_lock() and soft_unlock())