Open 3D Engine AtomCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ScopedValue< T > Class Template Reference

Sets a variable upon construction and again when the object goes out of scope. More...

#include <ScopedValue.h>

Public Member Functions

 ScopedValue (T *ptr, T initialValue, T finalValue)
 

Detailed Description

template<typename T>
class AZ::ScopedValue< T >

Sets a variable upon construction and again when the object goes out of scope.


The documentation for this class was generated from the following file: