Open 3D Engine AzCore API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Results.h File Reference
#include <AzCore/base.h>
#include <AzCore/std/containers/vector.h>

Classes

struct  AZ::EBusReduceResult< T, Aggregator >
 
struct  AZ::EBusReduceResult< T &, Aggregator >
 
struct  AZ::EBusAggregateResults< T >
 

Namespaces

 AZ
 Reopen namespace to define DataPatch class.
 

Detailed Description

Header file for structures that aggregate results returned by all handlers of an EBus event.