Open 3D Engine AzCore API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Types | |
using | DigestType = AZ::u32(&)[5] |
Public Member Functions | |
constexpr void | Reset () |
constexpr void | ProcessByte (AZStd::byte byte) |
constexpr void | ProcessBytes (AZStd::span< AZStd::byte const > byteSpan) |
constexpr void | ProcessBytes (AZStd::byte const *buffer, size_t byteCount) |
constexpr void | GetDigest (DigestType digest) |