Open 3D Engine AzCore API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Sha1 Class Reference

Public Types

using DigestType = AZ::u32(&)[5]
 

Public Member Functions

constexpr void Reset ()
 
constexpr void ProcessByte (AZStd::byte byte)
 
constexpr void ProcessBytes (AZStd::span< AZStd::byte const > byteSpan)
 
constexpr void ProcessBytes (AZStd::byte const *buffer, size_t byteCount)
 
constexpr void GetDigest (DigestType digest)
 

The documentation for this class was generated from the following file: