Open 3D Engine AzCore API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Algorithms.h>
Public Member Functions | |
simple_partitioner (Internal::ParallelIndexType chunkSize) | |
Internal::ParallelIndexType | GetNumChunks (Internal::ParallelIndexType numElementsToProcess, JobContext *jobContext) const |
Public Attributes | |
Internal::ParallelIndexType | m_chunkSize |
Static Public Attributes | |
static const bool | s_isSpawnAssistJob = false |
You control the chunk size (number of jobs spawned, since we do one per chunk), no assisting jobs are spawned