Open 3D Engine AzCore API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AZ::static_partitioner, including all inherited members.
GetNumChunks(Internal::ParallelIndexType numElementsToProcess, JobContext *jobContext) const (defined in AZ::static_partitioner) | AZ::static_partitioner | inline |
s_isSpawnAssistJob (defined in AZ::static_partitioner) | AZ::static_partitioner | static |