Open 3D Engine AzCore API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Algorithms.h>
Public Member Functions | |
Internal::ParallelIndexType | GetNumChunks (Internal::ParallelIndexType numElementsToProcess, JobContext *jobContext) const |
Static Public Attributes | |
static const bool | s_isSpawnAssistJob = false |
Same as auto_partitioner, except it doesn't NOT spawn assisting jobs.