Open 3D Engine AzCore API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::hash< T > Struct Template Reference

Default template (just try to cast the value to size_t) More...

#include <hash.h>

Public Types

typedef T argument_type
 
typedef AZStd::size_t result_type
 

Public Member Functions

constexpr result_type operator() (const argument_type &value) const
 

Static Public Member Functions

static bool OnlyUnspecializedTypesShouldHaveThis ()
 

Detailed Description

template<class T>
struct AZStd::hash< T >

Default template (just try to cast the value to size_t)


The documentation for this struct was generated from the following files: