Open 3D Engine AzCore API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
malloc_state Struct Reference

Public Attributes

binmap_t smallmap
 
binmap_t treemap
 
size_t dvsize
 
size_t topsize
 
char * least_addr
 
mchunkptr dv
 
mchunkptr top
 
size_t trim_check
 
size_t release_checks
 
size_t magic
 
mchunkptr smallbins [(NSMALLBINS+1) *2]
 
tbinptr treebins [NTREEBINS]
 
size_t footprint
 
size_t max_footprint
 
flag_t mflags
 
msegment seg
 
void * extp
 
size_t exts
 

The documentation for this struct was generated from the following file: