Open 3D Engine AzFramework API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZ::IO::ScopedFileHandle Class Reference
Public Member Functions
ScopedFileHandle
(
IArchive
&archiveInstance, AZStd::string_view fileName, const char *mode)
operator AZ::IO::HandleType
()
bool
IsValid
() const
The documentation for this class was generated from the following file:
Code/Framework/AzFramework/AzFramework/Archive/
IArchive.h
AZ
IO
ScopedFileHandle
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