Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::ScopedFileHandle Class Reference

Public Member Functions

 ScopedFileHandle (IArchive &archiveInstance, AZStd::string_view fileName, const char *mode)
 
 operator AZ::IO::HandleType ()
 
bool IsValid () const
 

The documentation for this class was generated from the following file: