Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::ZipDir::FindDir Class Reference

Inherits AZ::IO::ZipDir::FindData.

Public Member Functions

 FindDir (CachePtr pCache)
 
 FindDir (FileEntryTree *pRoot)
 
bool FindFirst (AZ::IO::PathView szWildcard)
 
FileEntryTreeFindExact (AZ::IO::PathView szPath)
 
bool FindNext ()
 
FileEntryTreeGetDirEntry ()
 
AZStd::string_view GetDirName ()
 
- Public Member Functions inherited from AZ::IO::ZipDir::FindData
 FindData (FileEntryTree *pRoot)
 
FileEntryTreeGetParentDir ()
 

Protected Member Functions

bool SkipNonMatchingDirs ()
 
- Protected Member Functions inherited from AZ::IO::ZipDir::FindData
bool PreFind (AZ::IO::PathView szWildcard)
 
bool MatchWildcard (AZ::IO::PathView szName)
 

Protected Attributes

FileEntryTree::SubdirMap::iterator m_itDir
 
- Protected Attributes inherited from AZ::IO::ZipDir::FindData
FileEntryTreem_pDirHeader {}
 
FileEntryTreem_pRoot {}
 
AZ::IO::FixedMaxPath m_szWildcard
 

The documentation for this class was generated from the following file: