Open 3D Engine AzFramework API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::AssetSystem::AssetInfoResponse Class Reference

Inherits AzFramework::AssetSystem::BaseAssetProcessorMessage.

Public Member Functions

 AZ_CLASS_ALLOCATOR (AssetInfoResponse, AZ::OSAllocator)
 
 AZ_RTTI (AssetInfoResponse, "{B217A11F-430A-40EA-AF4A-4644F5879695}", AzFramework::AssetSystem::BaseAssetProcessorMessage)
 
 AssetInfoResponse (const AZ::Data::AssetInfo &assetInfo)
 
unsigned int GetMessageType () const override
 The id of the message type, an unsigned int which can be used to identify which message it is.
 
- Public Member Functions inherited from AzFramework::AssetSystem::BaseAssetProcessorMessage
 AZ_RTTI (BaseAssetProcessorMessage, "{366A7093-C57B-4514-A1BD-A6437AEF2098}")
 
 BaseAssetProcessorMessage (bool requireFencing=false)
 
bool RequireFencing () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
- Static Public Member Functions inherited from AzFramework::AssetSystem::BaseAssetProcessorMessage
static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

bool m_found = false
 
AZ::Data::AssetInfo m_assetInfo
 This contains defaults such as relative path from watched folder, size, Uuid.
 
AZ::OSString m_rootFolder
 This is the folder it was found in (the watched/scanned folder, such as gems /assets/ folder)
 

Member Function Documentation

◆ GetMessageType()

unsigned int AzFramework::AssetSystem::AssetInfoResponse::GetMessageType ( ) const
overridevirtual

The id of the message type, an unsigned int which can be used to identify which message it is.

Implements AzFramework::AssetSystem::BaseAssetProcessorMessage.


The documentation for this class was generated from the following file: