Open 3D Engine AzFramework API Reference 25.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::AssetSystem::RequestAssetStatus Class Reference

Request the status of an asset or force one to compile. More...

#include <AssetProcessorMessages.h>

Inherits AzFramework::AssetSystem::BaseAssetProcessorMessage.

Public Types

enum  SearchType : int { Default = 0 , Exact }
 

Public Member Functions

 AZ_CLASS_ALLOCATOR (RequestAssetStatus, AZ::OSAllocator)
 
 AZ_RTTI (RequestAssetStatus, "{0CBE6A7C-9D19-4D41-B29C-A52476BB337A}", BaseAssetProcessorMessage)
 
 RequestAssetStatus (bool requireFencing=true)
 
 RequestAssetStatus (const char *sourceData, bool isStatusRequest, bool requireFencing=true, int searchType=SearchType::Default)
 
 RequestAssetStatus (const AZ::Data::AssetId &assetId, bool isStatusRequest, bool requireFencing=true)
 
unsigned int GetMessageType () const override
 The id of the message type, an unsigned int which can be used to identify which message it is.
 
- Public Member Functions inherited from AzFramework::AssetSystem::BaseAssetProcessorMessage
 AZ_RTTI (BaseAssetProcessorMessage, "{366A7093-C57B-4514-A1BD-A6437AEF2098}")
 
 BaseAssetProcessorMessage (bool requireFencing=false)
 
bool RequireFencing () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
- Static Public Member Functions inherited from AzFramework::AssetSystem::BaseAssetProcessorMessage
static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZ::OSString m_searchTerm
 
AZ::Data::AssetId m_assetId
 
bool m_isStatusRequest = false
 
int m_searchType { SearchType::Default }
 

Static Public Attributes

static constexpr unsigned int MessageType = AZ_CRC_CE("AssetSystem::RequestAssetStatus")
 

Detailed Description

Request the status of an asset or force one to compile.

Member Function Documentation

◆ GetMessageType()

unsigned int AzFramework::AssetSystem::RequestAssetStatus::GetMessageType ( ) const
overridevirtual

The id of the message type, an unsigned int which can be used to identify which message it is.

Implements AzFramework::AssetSystem::BaseAssetProcessorMessage.


The documentation for this class was generated from the following file: