Open 3D Engine AzFramework API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for AzFramework::BenchmarkAsset, including all inherited members.
AZ_CLASS_ALLOCATOR(BenchmarkAsset, AZ::SystemAllocator) (defined in AzFramework::BenchmarkAsset) | AzFramework::BenchmarkAsset | |
AZ_RTTI(BenchmarkAsset, "{FEDD2FFE-C8E6-4627-9B88-C3A6E9BA8A98}", AZ::Data::AssetData) (defined in AzFramework::BenchmarkAsset) | AzFramework::BenchmarkAsset | |
m_assetReferences (defined in AzFramework::BenchmarkAsset) | AzFramework::BenchmarkAsset | |
m_buffer (defined in AzFramework::BenchmarkAsset) | AzFramework::BenchmarkAsset | |
m_bufferSize (defined in AzFramework::BenchmarkAsset) | AzFramework::BenchmarkAsset | |
Reflect(AZ::ReflectContext *context) (defined in AzFramework::BenchmarkAsset) | AzFramework::BenchmarkAsset | static |