Open 3D Engine AzFramework API Reference
24.09
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This is the complete list of members for AzFramework::CameraInput, including all inherited members.
ActivateChangeFn typedef (defined in AzFramework::CameraInput) | AzFramework::CameraInput | |
Activation enum name | AzFramework::CameraInput | |
Active() const (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
BeginActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
Beginning() const (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
CancelActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
ClearActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
ContinueActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
EndActivation() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
Ending() const (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
Exclusive() const | AzFramework::CameraInput | inlinevirtual |
HandleEvents(const InputState &state, const ScreenVector &cursorDelta, float scrollDelta)=0 | AzFramework::CameraInput | pure virtual |
Idle() const (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
Reset() (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
ResetImpl() | AzFramework::CameraInput | inlineprotectedvirtual |
SetActivationBeganFn(ActivateChangeFn activationBeganFn) (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
SetActivationEndedFn(ActivateChangeFn activationEndedFn) (defined in AzFramework::CameraInput) | AzFramework::CameraInput | inline |
StepCamera(const Camera &targetCamera, const ScreenVector &cursorDelta, float scrollDelta, float deltaTime)=0 | AzFramework::CameraInput | pure virtual |
~CameraInput()=default (defined in AzFramework::CameraInput) | AzFramework::CameraInput | virtual |