Open 3D Engine AzFramework API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AzFramework::CharacterPhysicsDataNotifications Class Reference
abstract
Inherits AZ::ComponentBus.
Classes
struct
ConnectionPolicy
Public Member Functions
virtual void
OnRagdollConfigurationReady
(const
Physics::RagdollConfiguration
&ragdollConfiguration)=0
The documentation for this class was generated from the following file:
Code/Framework/AzFramework/AzFramework/Physics/
CharacterPhysicsDataBus.h
AzFramework
CharacterPhysicsDataNotifications
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