Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::EngineConnectionEvents Class Reference

Inherits AZ::EBusTraits.

Public Types

using Bus = AZ::EBus< EngineConnectionEvents >
 
using MutexType = AZStd::recursive_mutex
 

Public Member Functions

virtual void Connected (SocketConnection *)
 
virtual void Connecting (SocketConnection *)
 
virtual void Listening (SocketConnection *)
 
virtual void Disconnecting (SocketConnection *)
 
virtual void Disconnected (SocketConnection *)
 

The documentation for this class was generated from the following file: