Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::RenderGeometry::GameIntersectorComponent Class Reference

#include <GameIntersectorComponent.h>

Inherits AZ::Component.

Public Member Functions

 AZ_COMPONENT (GameIntersectorComponent, "{F32B0E3E-23D6-48EA-BC33-A6DE2F4495C6}")
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Detailed Description

System component for calculating render geometry intersections against game entities. Contains an implementation of AzFramework::IntersectorInterface.


The documentation for this class was generated from the following file: