Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::Scripts::SpawnableScriptAssetRef Class Referencefinal

A wrapper around Spawnable asset that can be used by Script Canvas and Lua. More...

#include <SpawnableScriptAssetRef.h>

Inherits AZ::Data::AssetBus::Handler.

Public Member Functions

 AZ_RTTI (AzFramework::Scripts::SpawnableScriptAssetRef, "{A96A5037-AD0D-43B6-9948-ED63438C4A52}")
 
 SpawnableScriptAssetRef (const SpawnableScriptAssetRef &rhs)
 
 SpawnableScriptAssetRef (SpawnableScriptAssetRef &&rhs)
 
SpawnableScriptAssetRefoperator= (const SpawnableScriptAssetRef &rhs)
 
SpawnableScriptAssetRefoperator= (SpawnableScriptAssetRef &&rhs)
 
void SetAsset (const AZ::Data::Asset< Spawnable > &asset)
 
AZ::Data::Asset< SpawnableGetAsset () const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

A wrapper around Spawnable asset that can be used by Script Canvas and Lua.


The documentation for this class was generated from the following file: