Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::Scripts::SpawnableScriptNotifications Class Reference

Inherits AZ::EBusTraits.

Public Types

using BusIdType = EntitySpawnTicket::Id
 

Public Member Functions

virtual void OnSpawn (EntitySpawnTicket spawnTicket, AZStd::vector< AZ::EntityId > entityList)
 Notifies that spawn operation was completed.
 
virtual void OnDespawn (EntitySpawnTicket spawnTicket)
 Notifies that despawn operation was completed.
 

Static Public Attributes

static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById
 
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 

The documentation for this class was generated from the following file: