Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Camera::CameraRequests Class Referenceabstract

#include <CameraBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual AZ::EntityId GetCameras ()=0
 Get a list of all cameras.
 

Detailed Description

Use this broadcast bus to gather a list of all active cameras If you create your own camera you should handle this bus Call like this: AZ::EBusAggregateResults<AZ::EntityId> results; Camera::CameraBus::BroadcastResult(results, &Camera::CameraRequests::GetCameras);


The documentation for this class was generated from the following file: