#include <PhysicsMaterialSystemComponent.h>
Inherits AZ::Component.
Public Member Functions | |
| AZ_COMPONENT (Physics::MaterialSystemComponent, "{81CDF024-EC13-4472-9FBB-76235897889C}") | |
| MaterialSystemComponent (const MaterialSystemComponent &)=delete | |
| MaterialSystemComponent & | operator= (const MaterialSystemComponent &)=delete | 
| void | Activate () override | 
| void | Deactivate () override | 
Protected Attributes | |
| AZStd::vector< AZStd::unique_ptr< AZ::Data::AssetHandler > > | m_assetHandlers | 
This system will take care of reflecting physics material classes and registering the physics material asset.