This is the complete list of members for Physics::Ragdoll, including all inherited members.
| AZ_CLASS_ALLOCATOR(Ragdoll, AZ::SystemAllocator) (defined in Physics::Ragdoll) | Physics::Ragdoll | |
| AZ_CLASS_ALLOCATOR_DECL (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | |
| AZ_RTTI(Physics::Ragdoll, "{01F09602-80EC-4693-A0E7-C2719239044B}", AzPhysics::SimulatedBody) (defined in Physics::Ragdoll) | Physics::Ragdoll | |
| AZ_RTTI(AzPhysics::SimulatedBody, "{BCC37A4F-1C05-4660-9E41-0CCF2D5E7175}") (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | |
| DisableSimulation()=0 | Physics::Ragdoll | pure virtual | 
| DisableSimulationQueued()=0 | Physics::Ragdoll | pure virtual | 
| EnableSimulation(const RagdollState &initialState)=0 | Physics::Ragdoll | pure virtual | 
| EnableSimulationQueued(const RagdollState &initialState)=0 | Physics::Ragdoll | pure virtual | 
| GetAabb() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual | 
| GetEntityId() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual | 
| GetFrameId() const | AzPhysics::SimulatedBody | inline | 
| GetNativePointer() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual | 
| GetNativeType() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual | 
| GetNode(size_t nodeIndex) const =0 | Physics::Ragdoll | pure virtual | 
| GetNodeState(size_t nodeIndex, RagdollNodeState &nodeState) const =0 | Physics::Ragdoll | pure virtual | 
| GetNumNodes() const =0 | Physics::Ragdoll | pure virtual | 
| GetOrientation() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual | 
| GetPosition() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual | 
| GetScene() | AzPhysics::SimulatedBody | virtual | 
| GetState(RagdollState &ragdollState) const =0 | Physics::Ragdoll | pure virtual | 
| GetTransform() const =0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual | 
| GetUserData() | AzPhysics::SimulatedBody | inline | 
| IsSimulated() const =0 | Physics::Ragdoll | pure virtual | 
| m_bodyHandle | AzPhysics::SimulatedBody | |
| m_sceneOwner | AzPhysics::SimulatedBody | |
| m_simulating | AzPhysics::SimulatedBody | |
| ProcessCollisionEvent(const CollisionEvent &collision) const | AzPhysics::SimulatedBody | |
| ProcessTriggerEvent(const TriggerEvent &trigger) const | AzPhysics::SimulatedBody | |
| RayCast(const RayCastRequest &request)=0 | AzPhysics::SimulatedBody | pure virtual | 
| Reflect(AZ::ReflectContext *context) (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | static | 
| RegisterOnCollisionBeginHandler(SimulatedBodyEvents::OnCollisionBegin::Handler &handler) | AzPhysics::SimulatedBody | inline | 
| RegisterOnCollisionEndHandler(SimulatedBodyEvents::OnCollisionEnd::Handler &handler) | AzPhysics::SimulatedBody | inline | 
| RegisterOnCollisionPersistHandler(SimulatedBodyEvents::OnCollisionPersist::Handler &handler) | AzPhysics::SimulatedBody | inline | 
| RegisterOnSyncTransformHandler(SimulatedBodyEvents::OnSyncTransform::Handler &handler) | AzPhysics::SimulatedBody | inline | 
| RegisterOnTriggerEnterHandler(SimulatedBodyEvents::OnTriggerEnter::Handler &handler) | AzPhysics::SimulatedBody | inline | 
| RegisterOnTriggerExitHandler(SimulatedBodyEvents::OnTriggerExit::Handler &handler) | AzPhysics::SimulatedBody | inline | 
| SetFrameId(uint32_t frameId) | AzPhysics::SimulatedBody | inline | 
| SetNodeState(size_t nodeIndex, const RagdollNodeState &nodeState)=0 | Physics::Ragdoll | pure virtual | 
| SetState(const RagdollState &ragdollState)=0 | Physics::Ragdoll | pure virtual | 
| SetStateQueued(const RagdollState &ragdollState)=0 | Physics::Ragdoll | pure virtual | 
| SetTransform(const AZ::Transform &transform)=0 (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | pure virtual | 
| SetUserData(T *userData) | AzPhysics::SimulatedBody | |
| SyncTransform(float deltaTime) const | AzPhysics::SimulatedBody | |
| UndefinedFrameId (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | static | 
| ~Ragdoll()=default (defined in Physics::Ragdoll) | Physics::Ragdoll | virtual | 
| ~SimulatedBody()=default (defined in AzPhysics::SimulatedBody) | AzPhysics::SimulatedBody | virtual |