Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::DocumentPropertyEditor::RowFilterAdapter::MatchInfoNode Struct Reference

Public Member Functions

bool IncludeInFilter ()
 
void RemoveChildAtIndex (size_t index)
 

Public Attributes

bool m_matchesSelf = false
 
bool m_hasMatchingAncestor = false
 this will only be set and checked if the FilterAdapter has m_includeAllMatchDescendants set
 
AZStd::unordered_set< MatchInfoNode * > m_matchingDescendants
 
AZStd::deque< MatchInfoNode * > m_childMatchState
 Deque where only row node children are populated, other children are null entries.
 
MatchInfoNodem_parentNode = nullptr
 
unsigned int m_lastFilterUpdateFrame = 0
 frame that this node's match state last changed
 

The documentation for this struct was generated from the following file: