Open 3D Engine AzFramework API Reference
26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
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AZ::IO::IArchiveFileAccessSink Struct Reference
abstract
Public Member Functions
virtual void
ReportFileOpen
(AZ::IO::HandleType inFileHandle, AZStd::string_view szFullPath)=0
The documentation for this struct was generated from the following file:
Code/Framework/AzFramework/AzFramework/Archive/
IArchive.h
AZ
IO
IArchiveFileAccessSink
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