Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::OnDemandReflection< AzFramework::SimpleAssetReference< T > > Struct Template Reference

OnDemandReflection for any generic SimpleAssetReference<T> More...

#include <SimpleAsset.h>

Public Types

using SimpleAssetReferenceType = AzFramework::SimpleAssetReference< T >
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 

Detailed Description

template<typename T>
struct AZ::OnDemandReflection< AzFramework::SimpleAssetReference< T > >

OnDemandReflection for any generic SimpleAssetReference<T>


The documentation for this struct was generated from the following file: