Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Reflection::IAssetAccess Struct Referenceabstract

Public Member Functions

virtual const AZ::TypeId & GetDataType () const =0
 
virtual AZStd::string_view GetDataTypeName () const =0
 
virtual bool IsReady () const =0
 
virtual bool Set (const AZ::Data::AssetId &assetId)=0
 
virtual void Reset ()=0
 

The documentation for this struct was generated from the following file: