Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Reflection::IBufferAccess Struct Referenceabstract

Public Member Functions

virtual const AZStd::byte * begin () const =0
 
virtual const AZStd::byte * end () const =0
 
virtual AZ::IO::PathView GetSourceFile () const =0
 
virtual bool SetData (AZStd::vector< AZStd::byte > data)=0
 
virtual bool SetSourceFile (AZ::IO::PathView sourceFilePath)=0
 

The documentation for this struct was generated from the following file: