Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::hash< AzFramework::InputChannelId > Struct Reference

Hash structure specialization for InputChannelId. More...

#include <InputChannelId.h>

Public Member Functions

size_t operator() (const AzFramework::InputChannelId &inputChannelId) const
 

Detailed Description

Hash structure specialization for InputChannelId.


The documentation for this struct was generated from the following file: